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Analysis of the difficulty of learning goal-scoring behaviour for robot soccer

机译:足球机器人学习进球得分行为的难点分析

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Learning goal-scoring behaviour from scratch for simulated robot soccer is considered to be a very difficult problem, and is often achieved by endowing players with an innate set of hand-coded skills, or by decomposing the problem into learning a set of simpler behaviours which are then aggregated into goal-scoring behaviour. When only basic skills are available to the player the fitness landscape is very flat, containing only a few thin peaks. As more human expertise is injected via hand-coded skills or a composite fitness function, more gradient information becomes apparent on the landscape and the genetic search is more successful. The work presented in this paper uses autocorrelation and information content measures to examine features of the fitness landscape to explain how the difficulty of the problem is changed by injecting human expertise.
机译:从头开始学习模拟机器人足球的进球得分行为被认为是一个非常困难的问题,通常是通过赋予运动员天生的一组手工编码技能来实现的,或者通过将问题分解为学习一系列更简单的行为来实现的然后汇总为目标得分行为。当只有基本技能可供玩家使用时,健身环境将非常平坦,仅包含几个细小的山峰。随着通过人工编码技能或复合健身功能注入更多的人类专业知识,更多的梯度信息在景观上变得显而易见,并且遗传搜索更加成功。本文介绍的工作使用自相关信息内容措施来检验健身景观的特征,以说明如何通过注入人类专业知识来改变问题的难度。

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