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Dynamic Mixed Behavior Traffic Network Equilibrium Based on Genetic Algorithm Approach (ID: 8-120)

机译:基于遗传算法的动态混合行为交通网络平衡(ID:8-120)

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摘要

A new simulation algorithm based on Genetic algorithm idea is proposed for solving the differential game model in discrete time in this paper. The dynamic mixed behavior traffic network equilibrium model is formulated as a noncooperative N-person nonzero-sum differential game under the open-loop information structure. A simple network is considered where one origin-destination pair is connected by parallel arcs and two types of players-User Equilibrium and Coumot-Nash-interact through the congestion phenomenon. Genetic algorithm does not require continuous and differential of objective function and the suitability of the model are substantially improved. The numerical example is referred to Wie, and the values of some of the parameters are modified, and this make the result fit the traffic reality, which can improve the model practicality a lot. Furthermore, results from the test road network have shown that the values of the performance index were significantly improved.
机译:基于遗传算法思想的一种新的仿真算法,用于在本文的离散时间中解决差分游戏模型。 动态混合行为业务网络平衡模型被制定为开环信息结构下的非自由度N-Person非零和差分游戏。 考虑一个简单的网络,其中一个原始目的地对通过并联弧和两种类型的玩家平衡和COUMOT-NASH-Interact通过拥塞现象连接。 遗传算法不需要连续和差异的目标函数,并且模型的适用性显着提高。 数值示例称为WIE,修改了一些参数的值,这使得结果适合交通现实,这可以提高模型实用性。 此外,测试道路网络的结果表明,性能指数的值显着提高。

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