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Expressive Bowing on a Virtual String Instrument

机译:虚拟弦乐器上的表现力弓

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摘要

The physical model and its real-time computing with gesture feedback interfaces provide powerful means for making new playable and musically interesting instrumental synthesis process. Bowed strings models can be designed and built with these tools. Like the real bow instruments, they present a great sensitivity of the gesture dynamics. Beyond the musical interest of these synthesis process, the tuning possibilities of the gesture interface and the general context of the modular simulation system provide new means for evaluating and understanding some of the complex gesture interaction features that characterize the bowing action.
机译:物理模型及其带有手势反馈界面的实时计算提供了强大的手段,可以使新的可演奏且音乐上有趣的乐器合成过程成为现实。弓弦模型可以使用这些工具进行设计和构建。像真正的弓弦乐器一样,它们对手势动力学表现出极大的敏感性。除了这些合成过程的音乐兴趣外,手势界面的调整可能性和模块化仿真系统的一般环境还为评估和理解某些表征弓箭动作的复杂手势交互功能提供了新的手段。

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