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TOPOLOGY SENSITIVE VOLUME MESH SIMPLIFICATION WITH PLANAR QUADRIC ERROR METRICS

机译:平面二次误差度量的拓扑敏感体积网格简化

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We introduce an algorithm for fast topology-sensitive decimation of volume meshes. The algorithm employs a planar quadric error metric to guarantee minimum geometric error at every simplification step, while maintaining the input mesh's geometric consistency, and restraining changes to its topological genus, at low computational costs. The proposed method presents a new alternative to existing volume mesh decimation schemes, and lies between computationally intensive edge-collapse-based algorithms, and a rapid topology-insensitive volume decimation approach. The applications include, but are not limited to, rapid Level of Detail (LOD) generation, progressive volume rendering for scientific visualization applications, and representing volume meshes with minimal geometric complexity in computer games and entertainment media.
机译:我们介绍了一种用于体积网格的快速拓扑敏感抽取的算法。该算法采用平面二次误差度量,以确保每个简化步骤的最小几何误差,同时保持输入网格的几何一致性,并以较低的计算成本抑制其拓扑属的变化。所提出的方法为现有的体积网格抽取方案提供了一种新的替代方法,介于计算密集型基于边缘折叠的算法与快速的拓扑不敏感的体积抽取方法之间。这些应用程序包括但不限于快速的细节级别(LOD)生成,用于科学可视化应用程序的渐进式体绘制以及在计算机游戏和娱乐媒体中以最小的几何复杂性表示体网格。

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