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Shared Realms of Consideration in Virtual Teams: Some Field-Based Experiences

机译:虚拟团队中考虑的共享领域:一些基于实地的体验

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Research on media effects suggests that the collaborative technologies (CTs) used by teams influence intervening group processes and ultimately team effectiveness. While much of the work on media effects has not occurred in a field setting, we believe it can be useful in explaining how choices about technological capabilities help or hinder the relational development and task outcomes of teams. We conducted a field-based, longitudinal study of three virtual teams. Over a six month period we captured data about their relational development, technology awareness and choices, and their performance. From this data we draw inferences about how members' individual awareness of various technologies affected group choices about technology used to execute group tasks. Further, we develop a new concept, the realm of consideration, a cognitive list of functionalities embedded in various collaborative technologies from which the user selects alternatives, to aid our understanding of the group technology choice processes and their outcomes.
机译:媒体效果的研究表明,团队使用的协作技术(CTS)影响了介入组流程并最终的团队有效性。虽然媒体效果的大部分工作尚未发生在现场设置中,但我们认为它可以有助于解释关于技术能力的选择如何有助于或阻碍团队的关系开发和任务结果。我们对三个虚拟团队进行了一个基于领域的纵向研究。在六个月内,我们捕获了关于他们的关系开发,技术意识和选择以及其性能的数据。从此数据来看,我们借鉴了议员对各种技术的个人认识如何影响用于执行群组任务的技术的群体选择。此外,我们开发了一个新的概念,考虑的领域,嵌入了用户选择替代方案的各种协作技术的认知功能列表,以帮助我们理解组技术选择过程及其结果。

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