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Virtual mortality and near-death experience after a prolonged exposure in a shared virtual reality may lead to positive life-attitude changes

机译:在共享的虚拟现实中长时间暴露后的虚拟死亡率和接近死亡的经历可能会导致积极的生活态度变化

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摘要

Mortality is an obvious if uncomfortable part of the human condition, yet it is impossible to study its impact on anyone who experiences it. Reports of phenomena associated with death such as out-of-the-body (OBE) and near death experiences (NDE) can only be studied post-hoc, since it is impossible to design a scientific study where an experimental group experiences death (and returns) and a control group does not. Yet NDEs seem to have a profound influence on the subsequent lives of people and are therefore worthy of study. Terror Management Theory, which argues that death anxiety contributes to in-group solidarity and hostility to out-groups, relies on studies that manipulate opinions and cannot be based on experiential evidence. Here we introduce a potential methodology that uses immersive virtual reality (VR) for the study of mortality and NDEs. Participants are embodied in alternate bodies in a beautiful island along with two companions. They explore the island and carry out tasks together. The mechanism of embodiment produces strong illusions of ownership over their life-sized virtual bodies. Over time each participant witnesses the death of the two companions and then her own death—which includes the reported features of an NDE (OBE, life review, the tunnel leading to white light) followed by a period of observation of the continuing activities in the virtual world on an external screen. Fifteen female participants experienced 6 sessions in the island, each starting as a child and gradually maturing, and eventually ageing and dying. Sixteen control subjects formed a waiting group. We introduce this as a methodology for the study of these issues, and present promising results, suggesting that those who experienced the island report life attitude changes, becoming more concerned with others and more interested in global rather than material issues compared to the control group. The results are based on a small sample size, and should be considered as indicative of the possibilities of this new methodology as a way forward for future studies in this field.
机译:死亡率是人类状况中显而易见的甚至令人不舒服的部分,但无法研究其对任何经历过的人的影响。与死亡相关的现象报告,例如体外(OBE)和接近死亡的经历(NDE),只能事后研究,因为无法设计实验组经历死亡的科学研究(并且返回),而对照组则没有。然而,无损检测似乎对人们的后续生活产生了深远的影响,因此值得研究。恐怖管理理论认为死亡焦虑会促进群体内部的团结和对群体外的敌对,它依赖于能够操纵观点并且不能基于经验证据的研究。在这里,我们介绍了一种潜在的方法,该方法使用沉浸式虚拟现实(VR)来研究死亡率和NDE。参与者与两个同伴一起体现在一个美丽的岛屿中的其他身体中。他们探索岛屿并共同执行任务。实施例的机制对它们的真实大小的虚拟实体产生强烈的所有权幻觉。随着时间的流逝,每个参与者都目睹了两个同伴的死亡,然后目睹了她自己的死亡-包括NDE的报道特征(OBE,生活回顾,通向白光的隧道),随后是一段持续的观察活动。外部屏幕上的虚拟世界。 15名女性参与者在岛上经历了6次训练,每次都是从小开始,逐渐成熟,最终衰老和死亡。 16名控制对象组成了一个等待小组。我们将其介绍为研究这些问题的一种方法,并给出了可喜的结果,这表明与对照组相比,经历过该岛的人们报告了生活态度的变化,变得更加关心他人,对全球性问题而不是实质性问题更加感兴趣。结果基于较小的样本量,应被视为表明这种新方法的可能性,作为该领域未来研究的前进方向。

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