首页> 外文会议>Human Factors and Ergonomics Society 43rd Annual Meeting Vol.2 Houston, Texas September 27-October 1,1999 >Effects of hand movement lag on discrete manual control tasks in virtual environments
【24h】

Effects of hand movement lag on discrete manual control tasks in virtual environments

机译:手部动作滞后对虚拟环境中离散的手动控制任务的影响

获取原文

摘要

Most Virtual Reality applications involve manual manipulation and suffer from lags. Effects of lag in a virtual environment have received much attention. however, effects of target distance and width had not been analyzed in separation. A study has been conducted to investigate the effects of, and interactions among, hand movement related lag, target distance, and target width on manual task performance in a virtual environment. with a constant hand-related lag, hand Movement Time obeys Fitts' law (R~2>0.85). Lags of 110 ms or above can significantly increase hand Movement Times and their effects have significant interactions with the effects of target width but not width target distance. This finding indicates that, in the presence of lag, the effects of target distance and width should be analyzed in separation.
机译:大多数虚拟现实应用程序都涉及手动操作,并且存在时滞。在虚拟环境中,延迟的影响已引起广泛关注。但是,目标距离和宽度的影响尚未在分离中进行分析。已经进行了一项研究,以研究与手运动有关的滞后,目标距离和目标宽度在虚拟环境中对手动任务性能的影响以及它们之间的相互作用。在与手相关的时滞不变的情况下,手的运动时间服从菲茨定律(R〜2> 0.85)。 110 ms或更高的延迟会显着增加手的移动时间,并且其影响与目标宽度的影响有显着的相互作用,但与宽度目标距离的影响却不明显。这一发现表明,在存在滞后的情况下,应该分开分析目标距离和宽度的影响。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号