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Musical genre classification of audio signals using geometric methods

机译:使用几何方法进行音频信号的音乐类型分类

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Musical genres are categorical labels characterizing pieces of music. Automatically classifying music into genres is gaining importance as a way to structure and organize the increasingly large numbers of music files available digitally on the web. In this work such a classification algorithm is developed and examined. The algorithm uses a vector of features based on the timbral texture of the music, and maps it into a new Euclidean space, by a non-linear method called “Diffusion Maps”, before the classification stage itself. This method allows dimensionality reduction while preserving and emphasizing the distinction between different genres. The proposed classifier classifies accurately 97% when classifying 2 musical genres, and 52% when classifying 10 musical genres. This is compared to an accuracy of 88% and 28% respectively, when classifying without the proposed mapping.
机译:音乐类型是特征音乐件的分类标签。将音乐分类为流派的分类是一种重要的方式,作为结构的一种方式,并在Web上以数字方式提供越来越大的音乐文件。在这项工作中,开发并检查了这样的分类算法。该算法使用基于音乐的Timbral纹理的特征向量,并通过称为“扩散图”,在分类阶段本身之前的非线性方法将其映射到新的欧几里德空间中。该方法允许在保留并强调不同类型之间的区分的同时减少维度。当分类10个音乐类型时,拟议的分类器在分类2个剧型时准确地分类为97%,52%。在没有提出的映射的情况下分类,将其分别与分类分别为88%和28%的准确性。

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