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A parametric algorithm for drawing pictures of solid objects bounded by quadric surfaces

机译:用于绘制以二次曲面为边界的实体对象的图片的参数化算法

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An algorithm for drawing pictures of three-dimensional objects, with surfaces made up of patches of quadric surfaces, is described.The emphasis of this algorithm is calculating the intersections of quadric surfaces. A parameterization scheme is used. Each quadric surface intersection curve (QSIC) is represented as a set of coefficients and parameter limits. Each value of the parameter represents at most two points, and these may easily be distinguished. This scheme can find the co-ordinates of points of even quartic (fourth-order) intersection curves, using equations of no more than second order.Methods of parameterization for each type of QSIC are discussed, as well as surface bounding and hidden surface removal.
机译:描述了一种绘制具有二维曲面补丁的三维物体图片的算法,该算法的重点是计算二次曲面的相交。使用参数化方案。每个二次曲面相交曲线(QSIC)表示为一组系数和参数限制。参数的每个值最多表示两个点,可以很容易地将它们区别开。该方案可以使用不超过二阶的方程来查找偶数四次(四阶)相交曲线的点的坐标。讨论了每种QSIC的参数化方法,以及曲面定界和隐藏曲面移除。

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