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Environmental Affordances as a Way to Help in the Design of Videogame Worlds

机译:环境负担作为帮助设计电子游戏世界的一种方式

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摘要

Videogame worlds can be read like built environments, so the approaches used to plan real environments may help the design of virtual worlds. In this way, this paper presents a pilot study that the main objective is to investigate affordances of the environment that can influence people's path selection, namely the corridor width. The main hypothesis is that the corridor width will influence people's preference regarding the path they choose in order to escape from a building (in an emergency situation). Stereoscopic images projected in a screen were presented using a constant stimulus method combined with a two-forced choice method to collect user's responses. Findings suggests that there is a tendency to bear right when users are in an "T" intersection where the right and left corridors are equal, and they tend to turn to the larger corridor regardless its direction.
机译:可以像构建环境一样阅读视频游戏世界,因此用于规划真实环境的方法可能有助于虚拟世界的设计。通过这种方式,本文提出了一项初步研究,即主要目的是研究可能影响人们的路径选择的环境的承受能力,即走廊宽度。主要假设是,走廊的宽度将影响人们对于他们为了逃离建筑物(在紧急情况下)所选择的路径的偏好。屏幕上投射的立体图像是使用恒定刺激方法与两强迫选择方法相结合来呈现的,以收集用户的响应。研究结果表明,当用户位于左右走廊相等的“ T”形交叉路口时,有一种倾向于靠右的趋势,并且无论方向如何,他们都倾向于转向较大的走廊。

著录项

  • 来源
    《》|2011年|p.323-331|共9页
  • 会议地点 Orlando FL(US);Orlando FL(US);Orlando FL(US);Orlando FL(US)
  • 作者单位

    Ergonomics Laboratory - FMH - Technical University of Lisbon, Estrada da Costa, 1499-002, Cruz Quebrada, Dafundo, Portugal;

    Ergonomics Laboratory - FMH - Technical University of Lisbon, Estrada da Costa, 1499-002, Cruz Quebrada, Dafundo, Portugal;

    Ergonomics Laboratory - FMH - Technical University of Lisbon, Estrada da Costa, 1499-002, Cruz Quebrada, Dafundo, Portugal;

    Ergonomics Laboratory - FMH - Technical University of Lisbon, Estrada da Costa, 1499-002, Cruz Quebrada, Dafundo, Portugal;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 计算技术、计算机技术;自动化系统理论;
  • 关键词

    virtual reality; right/left bias; corridor width; affordances; videogame design;

    机译:虚拟现实;左右偏向走廊宽度;津贴;电子游戏设计;
  • 入库时间 2022-08-26 13:59:24

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