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Motion reconstruction of somersaults using three dimensional model matching method from its silhouette image

机译:利用三维模型匹配方法从其轮廓图像中重建筋斗的运动

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This study, using computer graphics, explores a movement reconstruction method of human somersaults. While human subjects perform on a trampoline, the researcher converts the action into information with a human model that has sixteen links and twelve joints under thirty-one-degrees-of-freedom. Performance is photographed with an infrared camera, and the captured images are turned into silhouette pictures through binary image processing. The silhouettes determine each joint angle, while modifying a model generated earlier. The continuous changes of joint angles during a flip are also calculated. All the data are finalized with animation.
机译:这项研究使用计算机图形学,探索了人类筋斗的运动重建方法。在人类受试者在蹦床上表演的同时,研究人员将人体模型转化为信息,该模型在自由度为31的情况下具有16个链接和12个关节。用红外摄像机拍摄表演,并通过二进制图像处理将捕获的图像转换为轮廓图片。轮廓确定每个关节角度,同时修改先前生成的模型。还计算了翻转期间关节角度的连续变化。所有数据均通过动画完成。

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