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Applying constructivism for interactive educational software: a research based design, implementation and evaluation method

机译:建构主义在交互式教育软件中的应用:基于研究的设计,实现和评估方法

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We have designed, developed and evaluated the educational software entitled ''Interaction between objects" within the framework of social constructivism on the basis of the data issued from a preceded research with teachers and pupils of primary and secondary education, in order to remedy pupils' alternative ideas and help them construct scientific knowledge about action-reaction forces. The research was made in three stages: a) exploration of pupils' empirical views (451 Greek pupils aged 11-16, pre-tests with written questionnaires and interviews), b) software's design, development and formative evaluation with 8 pupils (videotaping-interviews) and 15 teachers (written questionnaires), c) software's summative evaluation with 13 teachers (filling of a "diary") and teaching interventions (226 pupils, post-tests with questionnaires- interviews). We found out that the use of this software had positive teaching and learning results and was very effective in pupils' conceptual change.
机译:我们在社会建构主义的框架内,在社会建构主义的框架内,在颁发的关于中小学和中学教育的教师和学生的数据框架内,我们设计了和评估了题为“物体之间的互动”的教育软件。替代思想和帮助他们构建有关行动反作用力的科学知识。研究了三个阶段:a)探索学生的经验意见(451名希腊学生11-16岁,与书面调查问卷预先测试),b )软件的设计,开发和形成和形成性评估,与8名学生(录像机)和15名教师(书面问卷),c)软件与13名教师(填写“日记”)和教学干预(226名学生,测试后)提问者 - 采访)。我们发现该软件的使用具有积极的教学和学习结果,在学生的概念变革中非常有效。

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