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A fast implementation of the incremental backprojection algorithms for parallel beam geometries

机译:平行束几何的增量反投影算法的快速实现

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The incremental backprojection algorithm is a fast backprojection approach requiring only O(N) and O(N/sup 2/) multiplications in contrast to O(N/sup 2/) and O(N/sup 3/) multiplications for the Shepp and Logan's backprojection algorithm in 2D and 3D backprojections, respectively, for each view. However, the improvement achieved by the incremental algorithm in practice was not so significant as expected in theory due to inevitably visiting pixels outside the beam in the searching flow scheme originally developed for the Incremental algorithm. To optimize implementation of the incremental algorithm, an efficient scheme, namely, coded searching flow scheme, is proposed in this paper to minimize the overhead caused by searching for all pixels in a beam. The key idea of this scheme is to encode the searching flow for all pixels inside each beam. While backprojection, all pixels may be visited without any overhead due to using the coded searching flow as the a priori information. The proposed coded searching flow scheme has been implemented on a Sun Sparc 10 and a Sun Sparc 20 workstations. The implementation results show that the proposed scheme is 1.45-2.0 times faster than the original searching flow scheme for most cases tested. Compared to the conventional Shepp and Logan's backprojection algorithm, the proposed scheme may achieve 5-8 and 3 times speed-ups for 2D and 3D backprojection, respectively.
机译:增量反投影算法是一种快速的反投影方法,与Shepp和O的O(N / sup 2 /)和O(N / sup 3 /)乘法相比,仅需要O(N)和O(N / sup 2 /)乘法。每个视图分别在2D和3D反投影中使用Logan的反投影算法。然而,由于在最初为增量算法开发的搜索流程方案中,不可避免地访问了光束外部的像素,因此增量算法在实践中实现的改进并不像理论上预期的那么重要。为了优化增量算法的实现,本文提出了一种有效的方案,即编码搜索流方案,以最小化搜索光束中所有像素所引起的开销。该方案的关键思想是对每个光束内所有像素的搜索流进行编码。在反向投影时,由于使用编码的搜索流作为先验信息,因此可以无任何开销地访问所有像素。提议的编码搜索流程方案已在Sun Sparc 10和Sun Sparc 20工作站上实现。实施结果表明,在大多数测试情况下,该方案比原始搜索流程方案快1.45-2.0倍。与传统的Shepp和Logan的反投影算法相比,该方案可分别实现2D和3D反投影的5-8倍和3倍的加速。

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