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Truth, lies 'n negotiation (CSCW)

机译:真相,谎言谈判(CSCW)

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One important aspect of computer supported cooperative work (CSCW) is concerned with synchronous remote interaction, which incorporates requirements necessary for synchronous communications within a group of geographically dispersed individuals, and a theory of group collaboration which includes both coordination and conflict. The board gam, Diplomacy is a game of skill whose aim is to take control of Europe. It was seen as an interesting vehicle to study both of the above issues, as it incorporates many of the requirements present in synchronous groupware applications. A prototype was built using Supercard and Hyper-AppleTalk running over a network of Macintosh IIci's. Experiments were conducted by playing the game over several hours, each player being in a separate room. A conference call telephone link was provided as an extra channel of communication. The design of this prototype had to provide support for dynamic subgroups in order for plans and strategies to be negotiated. The authors discuss the issues raised by this aspect of the implementation, highlight some of the problems encountered, and suggest ways of solving these problems for future groupware applications.
机译:计算机支持的合作工作(CSCW)的一个重要方面涉及同步远程交互,它结合了在一组地理位置分散的个人中进行同步通信所必需的要求,以及一种包括协作和冲突的团队协作理论。棋盘游戏《外交》是一种技巧游戏,旨在控制欧洲。它被视为研究上述两个问题的有趣工具,因为它包含了同步组件软件应用程序中存在的许多要求。使用Supercard和Hyper-AppleTalk在Macintosh IIci的网络上运行构建了原型。实验是通过玩几个小时的游戏进行的,每个玩家都在单独的房间里。提供了电话会议的电话链接,作为额外的通信渠道。该原型的设计必须为动态小组提供支持,以便协商计划和策略。作者讨论了由实现的这一方面引起的问题,重点介绍了所遇到的一些问题,并提出了解决这些问题的方法,以供将来的组件软件应用程序使用。

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