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Emergence of Cooperation in a Multiple Predator, Single Prey Game

机译:多捕食,单捕食游戏中合作的出现

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This research concerns the comparison of three different artificial evolution approaches for the design of cooperative behavior in a group of simulated mobile robots. The first and second approaches, termed: single pools and plasticity, are characterized by robots that share a single genotype, though the plasticity approach includes a learning mechanism. The third approach, termed: multiple pools, is characterized by robots that use different genotypes. The application domain is a pursuit-evasion game in which a team of robots, termed: predators, collectively work to capture or slow a single robot, termed: the prey. Results indicate that the multiple pools approach is superior comparative to the other two approaches in deriving robust and consistently effective prey-capture strategies, given that this approach facilitates the evolution of specialized behavioral roles in the predator team.
机译:这项研究涉及到三种不同的人工进化方法在一组模拟移动机器人中的协同行为设计的比较。第一种和第二种方法称为:单个库和可塑性,尽管可塑性方法包括一种学习机制,但其特征是共享单个基因型的机器人。第三种方法称为:多个池,其特征是使用不同基因型的机器人。应用程序领域是一种追逃游戏,其中一个机器人团队称为“掠食者”,它们共同工作以捕获或放慢一个被称为“猎物”的机器人的速度。结果表明,在建立鲁棒且始终有效的猎物捕获策略方面,多重池方法优于其他两种方法,因为这种方法有助于捕食者团队中特殊行为角色的演变。

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