首页> 外文会议>International Conference on User Modeling(UM 2005); 20050724-29; Edinburgh(GB) >Player Modeling Impact on Player's Entertainment in Computer Games
【24h】

Player Modeling Impact on Player's Entertainment in Computer Games

机译:玩家建模对计算机游戏中玩家娱乐的影响

获取原文
获取原文并翻译 | 示例

摘要

In this paper we introduce an effective mechanism for obtaining computer games of high interest (i.e. satisfaction for the player). The proposed approach is based on the interaction of a player modeling tool and a successful on-line learning mechanism from the authors' previous work on prey/predator computer games. The methodology demonstrates high adaptability into dynamical playing strategies as well as reliability and justifiability to the game user.
机译:在本文中,我们介绍了一种获得高兴趣(即玩家满意度)的计算机游戏的有效机制。所提出的方法基于玩家建模工具与成功的在线学习机制的交互作用,该机制来自作者先前在猎物/掠食性计算机游戏上的工作。该方法论证明了对动态游戏策略的高度适应性以及对游戏用户的可靠性和合理性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号