首页> 外文会议>International Conference on Pervasive Computing(PERVASIVE 2005); 20050508-13; Munich(DE) >Towards Massively Multi-user Augmented Reality on Handheld Devices
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Towards Massively Multi-user Augmented Reality on Handheld Devices

机译:走向手持设备上的大规模多用户增强现实

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Augmented Reality (AR) can naturally complement mobile computing on wearable devices by providing an intuitive interface to a three-dimensional information space embedded within physical reality. Unfortunately, current wearable AR systems are relatively complex, expensive, fragile and heavy, rendering them unfit for large-scale deployment involving untrained users outside constrained laboratory environments. Consequently, the scale of collaborative multi-user experiments have not yet exceeded a handful of participants. In this paper, we present a system architecture for interactive, infrastructure-independent multi-user AR applications running on off-the-shelf handheld devices. We implemented a four-user interactive game installation as an evaluation setup to encourage playful engagement of participants in a cooperative task. Over the course of five weeks, more than five thousand visitors from a wide range of professional and socio-demographic backgrounds interacted with our system at four different locations.
机译:增强现实(AR)通过为嵌入物理现实中的三维信息空间提供直观界面,可以自然地补充可穿戴设备上的移动计算。不幸的是,当前的可穿戴式AR系统相对复杂,昂贵,脆弱且笨重,使其不适合在受限实验室环境之外未经训练的用户进行大规模部署。因此,协作多用户实验的规模尚未超过少数参与者。在本文中,我们提出了一种用于在手持式手持设备上运行的,与基础结构无关的交互式多用户AR应用程序的系统架构。我们实施了一个四用户交互式游戏安装程序作为评估设置,以鼓励参与者积极参与合作任务。在五个星期的过程中,来自不同专业和社会人口背景的五千多名访客与我们的系统在四个不同的位置进行了互动。

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