首页> 外文会议>International Conference on Entertainment Computing(ICEC 2007); 20070915-17; Shanghai(CN) >Real-Time Rendering of Daylight Sky Scene for Virtual Environment
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Real-Time Rendering of Daylight Sky Scene for Virtual Environment

机译:虚拟环境的日光场景实时渲染

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Realistic rendering of sky scene is important in virtual environment. Traditional methods are mostly based on skybox, thus failing to realistically simulate the change of sky scene under different weathers and conditions. In this paper, a new sky light model under different weathers for virtual environment is proposed. We first analyze the atmosphere characters of sky scene, and calculate the light path and light intensity into eyes through the atmosphere considering atmospheric scattering and refraction. Then for different weathers, by adapting a path tracing algorithm, the intensity distribution of sky light is gained, we also adopt the scattered volume model and GPU techniques to accelerate the calculation. Finally, various sky scenes in sunny day, foggy day, raining day and that with rainbow under different conditions are realistically rendered in real time.
机译:在虚拟环境中,逼真的天空场景渲染非常重要。传统方法大多基于天盒,因此无法真实地模拟不同天气和条件下天空场景的变化。本文提出了一种新的虚拟环境下不同天气条件下的天光模型。我们首先分析天空场景的大气特征,然后考虑大气的散射和折射,计算通过大气进入眼睛的光路和光强度。然后针对不同的天气,通过采用路径跟踪算法,获得了天光的强度分布,我们还采用了散射体模型和GPU技术来加速计算。最后,真实地实时渲染晴天,大雾天,下雨天以及不同条件下的彩虹的各种天空场景。

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