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Sports Equipment Based Motion Deformation

机译:基于运动器材的运动变形

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摘要

We propose a novel scheme for generating the locomotion of sports equipment along with motion deformation. To accomplish this, we search the event frames in order to find the points where the character is in contact with the sports equipment (contact points) or not (split points). To find these points, it is necessary to locate the corresponding event points in the signal using Discrete Fourier Transformation. This technique generates a left and right hand-cross analysis and sports equipment locomotion adapted to the character motion. Also, the locomotion of the sports equipment is changed by adjusting its properties, and this may require the posture of the character to be modified. In conclusion, we are able to deform the motion of both the sports equipment and the character simply by adjusting the properties of the sports equipment. Our scheme can be used for the motion deformation of any character with an associated sports equipment.
机译:我们提出了一种新的方案来产生运动设备的运动以及运动变形。为此,我们搜索事件框架以查找角色与运动器材接触的​​点(接触点)或不接触(分裂点)。为了找到这些点,必须使用离散傅里叶变换在信号中定位相应的事件点。此技术生成适合角色运动的左右手交叉分析和运动器材运动。另外,通过调整运动器材的性能来改变运动器材的运动,并且这可能需要改变角色的姿势。总之,我们只需调整运动器材的性能,就可以使运动器材和角色的运动变形。我们的方案可与关联的运动器材一起用于任何角色的运动变形。

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