首页> 外文会议>International Conference on Computational Scinece and Its Applications(ICCSA 2005) pt.1; 20050509-12; Singapore(SG) >A Realistic Human Face Modeling from Photographs by Use of Skin Color and Model Deformation
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A Realistic Human Face Modeling from Photographs by Use of Skin Color and Model Deformation

机译:通过使用肤色和模型变形从照片中逼真的人脸建模

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This paper presents a novel approach to produce a realistic 3D face model from multi-view face images. To extract facial region and facial feature points from color image a new nonparametric skin color model that is proposed. Conventionally used parametric skin color models for face detection have lack of robustness for varying lighting conditions and need extra work. To resolve the limitation of current skin color model, we exploit the Hue-Tint chrominance components and represent the skin chrominance distribution as a linear function. Thus, the facial color distribution is simply described as a combination of the maximum and minimum values of Hue and Tint components. Moreover, the minimal facial feature positions detected by the proposed skin model are adjusted by using edge information of the detected facial region along with the proportions of the face. To produce the realistic face model, we adopt log RBF(Radial-Based Function) to deform the generic face model according to the detected facial feature points from face images. The experiments show that the proposed approach efficiently detects facial feature points and produces a realistic 3D face model.
机译:本文提出了一种从多视图人脸图像生成逼真的3D人脸模型的新颖方法。为了从彩色图像中提取面部区域和面部特征点,提出了一种新的非参数肤色模型。用于面部检测的常规使用的参数肤色模型在变化的照明条件下缺乏鲁棒性,并且需要额外的工作。为了解决当前皮肤颜色模型的局限性,我们利用了Hue-Tint色度分量并将皮肤色度分布表示为线性函数。因此,面部颜色分布被简单描述为色调和色调分量的最大值和最小值的组合。此外,通过使用所检测到的面部区域的边缘信息以及面部的比例来调整由所提出的皮肤模型检测到的最小面部特征位置。为了产生逼真的面部模型,我们采用log RBF(基于径向的函数)根据从面部图像中检测到的面部特征点使通用面部模型变形。实验表明,该方法有效地检测了人脸特征点并生成了逼真的3D人脸模型。

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