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Preface

机译:前言

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摘要

This volume is the proceedings of IS-EUD 2019, the 7th International Symposium on End-User Development, held at the College Lane Campus, University of Hertfordshire, UK, during July 10-12, 2019. Software developers cannot easily anticipate idiosyncratic needs of end-users that are not always known at the time software is designed and developed, but rather emerge during the use of systems and services, as this use is embedded in practice in a specific context. End-user development is a field that aims to empower end-users who are not necessarily experts in software development, to create their own software to address their specific needs. End-user development is an interdisciplinary field that traditionally relates to areas such as human-computer interaction, psychology of programming, and empirical studies in software engineering. Technological trends like ubiquitous computing, tangible and embodied interaction, and the Internet of Things have renewed interest in end-user development for diverse audiences looking into industrial design, online communities, open innovation, and crowdsourcing.
机译:该卷是2019年7月10日至12日在英国赫特福德郡大学College Lane校园举行的第七届最终用户开发国际研讨会IS-EUD 2019的会议记录。软件开发人员无法轻易预期到I-EUD 2019的特殊需求。最终用户在设计和开发软件时并不总是知道的,而是在系统和服务的使用过程中出现的,因为这种使用是在特定上下文中嵌入实践中的。最终用户开发是一个领域,旨在使不一定是软件开发专家的最终用户能够创建自己的软件来满足他们的特定需求。最终用户开发是一个跨学科领域,传统上涉及诸如人机交互,编程心理学和软件工程实证研究等领域。诸如无处不在的计算,有形和具体化的交互以及物联网之类的技术趋势已使最终用户开发重新引起了人们的兴趣,吸引了不同的受众,他们关注工业设计,在线社区,开放式创新和众包。

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