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Active Multi-Contact Continuous Tactile Exploration with Gaussian Process Differential Entropy

机译:具有高斯过程微分熵的主动多触点连续触觉探索

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In the present work, we propose an active tactile exploration framework to obtain a surface model of an unknown object utilizing multiple contacts simultaneously. To incorporate these multiple contacts, the exploration strategy is based on the differential entropy of the underlying Gaussian process implicit surface model, which formalizes the exploration with multiple contacts within an information theoretic context and additionally allows for nonmyopic multi-step planning. In contrast to many previous approaches, the robot continuously slides along the surface with its end-effectors to gather the tactile stimuli, instead of touching it at discrete locations. This is realized by closely integrating the surface model into the compliant controller framework. Furthermore, we extend our recently proposed sliding based tactile exploration approach to handle non-convex objects. In the experiments, it is shown that multiple contacts simultaneously leads to a more efficient exploration of complex, non-convex objects, not only in terms of time, but also with respect to the total moved distance of all end-effectors. Finally, we demonstrate our methodology with a real PR2 robot that explores an object with both of its arms.
机译:在目前的工作中,我们提出了一个主动的触觉探索框架,以利用多个接触同时获得未知物体的表面模型。为了合并这些多个联系人,探索策略是基于基础的高斯过程隐式曲面模型的微分熵,该模型将信息理论背景下的多个联系人形式的探索正式化,并且还允许进行非近视多步计划。与许多以前的方法相比,机器人通过其末端执行器在表面上连续滑动以收集触觉刺激,而不是在离散的位置触摸它。这是通过将表面模型紧密集成到兼容控制器框架中来实现的。此外,我们扩展了我们最近提出的基于滑动的触觉探索方法,以处理非凸面对象。在实验中显示,不仅在时间方面,而且在所有末端执行器的总移动距离方面,多个接触同时可以更有效地探索复杂的非凸面对象。最后,我们用一个真正的PR2机器人演示了我们的方法,该机器人可以用两个手臂探索一个对象。

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