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Innovation in Education via Problem Based Learning from Complexity to Simplicity

机译:通过基于问题的学习从复杂到简单的教育创新

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We are living in era characterized by the rapid development of Technology and the fourth industrial revolution that will alter the way we live and learn. Computer Teaching Labs based on Virtualization and Augmented reality are becoming more important in education because they provide cost effective learning and experimenting environment for students and faculty that facilitates real work scenario experience necessarily needed for PBL. Problem-Based Learning (PBL) is conquering academia and increasingly attracting universities around the globe. PBL is one of the novel developments in University education that enhances millennial students' academic content learning and cognitive and communication skills. Since it was introduced it presented a significant change in educational approach that required considerable effort and commitment by lecturers and students, but offered major benefits in return to the students, universities and industry. While some universities are weighing on PBL other put it more succinctly, implementing PBL in their engineering courses. Considering its demand and benefits to the 21st century UNESCO established a Chair in Problem Based Learning, the overall objective of this UNESCO Chair is to create a global society for researchers and academic staff working with PBL in PBL projects; that require real practice and real issues; are mainly sourced from industry and reflect positively on the students as it will give them opportunity to interact and team work in lookalike job environment and scenarios. This research objective is to investigate its significance and demand. It examines the PBL effects on performance of engineering graduates as perceived by employers while providing an overview and high-level background on introduction of PBL for Engineering Students in particular and how it benefits the students in gaining work environment experiences while still studying in the university.
机译:我们生活在一个以技术飞速发展和第四次工业革命为特征的时代,它将改变我们的生活和学习方式。基于虚拟化和增强现实的计算机教学实验室在教育中变得越来越重要,因为它们为学生和教职员工提供了具有成本效益的学习和实验环境,从而促进了PBL所需的实际工作场景体验。基于问题的学习(PBL)正在征服学术界,并日益吸引全球各地的大学。 PBL是大学教育中的一项新颖发展,可以提高千禧一代学生的学术内容学习以及认知和沟通能力。自从引入以来,它提出了教育方法上的重大变化,这需要讲师和学生付出大量的努力和投入,但为学生,大学和行业带来了巨大的回报。当一些大学在考虑PBL时,其他大学则更简洁地说,在其工程课程中实施PBL。考虑到其对21世纪的需求和利益,联合国教科文组织设立了“基于问题的学习”主席,这一联合国教科文组织主席的总体目标是为在PBL项目中与PBL合作的研究人员和学术人员创造一个全球社会;需要真实的实践和真实的问题;主要来自行业,对学生产生积极影响,因为这将使他们有机会在相似的工作环境和场景中进行互动和团队合作。本研究目的是探讨其意义和需求。它研究了雇主认为的PBL对工程专业毕业生表现的影响,同时提供了概述和高级背景,特别是为工程专业的学生介绍PBL的知识,以及它如何使学生受益于在大学学习期间获得工作环境的经验。

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