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A Training Utility for Estimating the Bowling Speed of a Cricketer Using Accelerometer Data

机译:一个训练实用程序,用于使用加速度计数据估算板球运动员的保龄球速度

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This prototype system known as the Wearable Instantaneous Ball Speed Estimator (WIBASE) was designed to measure the bowling speed of a cricketer during training. When fast bowlers are training, coaches have to assess their ability to bowl consistently fast balls even when they are required to perform long bowling spells, hence the need for reliable, accessible and affordable equipment for measuring their bowling speed cannot be over emphasised. The WIBASE seeks to fill in this gap. It is made up of two hardware components; a computer and a wrist-worn electronic board that houses among other components, a 3-dimensional (3D) acceleration sensor. The system tracks the three-axis acceleration generated by the movement of the arm when delivering the ball and stores these values. The raw sensor data from three different sensors namely accelerometer, gyroscope and magnetometer is processed by a Digital Motion Processor (DMP) on the board in a process known as Sensor Fusion before it is sent via Bluetooth to the computer. The computer runs a Python script that receives the filtered acceleration which consists of both static acceleration and dynamic acceleration. The acceleration is numerically integrated over a minute period of time around the release point using the Trapezoidal method of integrating numerical data to derive the speed of the cricket bowler. The results obtained from the three sets of experiments that were conducted show that the WIBASE can track the 3D acceleration of the hand when bowling, derive the speed of the bowlers and display the speed on a computer while logging all the data into a file.
机译:这个原型系统称为可穿戴瞬时球速估算器(WIBASE),旨在测量训练过程中板球运动员的保龄球速度。在快速保龄球训练中,教练必须评估他们连续打保龄球的能力,即使他们需要执行长时间的保龄球比赛,因此也不能过分强调对可靠,易于使用且负担得起的测量保龄球速度的设备的需求。 WIBASE试图填补这一空白。它由两个硬件组件组成;计算机和腕戴式电子板,其中装有3维(3D)加速度传感器。该系统跟踪在运送球时手臂运动产生的三轴加速度并存储这些值。来自三个不同传感器(即加速度计,陀螺仪和磁力计)的原始传感器数据由主板上的数字运动处理器(DMP)在称为“传感器融合”的过程中进行处理,然后通过蓝牙发送到计算机。该计算机运行一个Python脚本,该脚本接收经过过滤的加速度,该加速度包括静态加速度和动态加速度。使用积分数值数据的梯形方法,在释放点附近的一分钟时间内对加速度进行数值积分,以得出板球保龄球的速度。从进行的三组实验中获得的结果表明,WIBASE可以在打保龄球时跟踪手的3D加速度,导出保龄球的速度并在计算机上显示速度,同时将所有数据记录到文件中。

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