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An Interaction Design Approach of Fitness APP

机译:Fitness APP的交互设计方法

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摘要

At present, the number of App users in China is soaring, but it still faces the problem of low user stickiness. The interactive design approach of fitness App is proposed to improve the App and motive users to form the habit of permanent use of fitness App, and ultimately achieve the goal of increasing the fitness App's stickiness. The ideal fitness App lifecycle can be divided into three stages: the initial trial stage, the habit-forming stage, and the habit-keeping stage. It is proposed that fitness App should improve user experience in three stages of the ideal lifecycle by improving interaction design at the three levels of 'instinct level, behavior level and reflective level'. The specific interaction design approach at the instinct level, behavior level and reflective level are also put forward.
机译:目前,中国的App用户数量猛增,但仍然面临着用户粘性低的问题。提出健身应用互动设计方法,以提高健身应用和动机用户养成永久使用健身应用的习惯,最终达到提高健身应用黏性的目的。理想的健身应用程序生命周期可以分为三个阶段:初始试用阶段,习惯形成阶段和习惯保持阶段。提出健身应用程序应通过在“本能级,行为级和反射级”三个层次上改进交互设计来改善理想生命周期中三个阶段的用户体验。还提出了本能,行为和反思层面的具体交互设计方法。

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