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Obstacle Avoidance using Predictive Vision based on a Dynamic 3D World Model

机译:使用基于动态3D世界模型的预测视觉来避开障碍物

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We have designed and implemented a fast predictive vision system for a mobile robot based on the principles of active vision. This vision system is part of a larger project to design a comprehensive cognitive architecture for mobile robotics. The vision system represents the robot's environment with a dynamic 3D world model based on a 3D gaming platform (Ogre3D). This world model contains a virtual copy of the robot and its environment, and outputs graphics showing what the virtual robot "sees" in the virtual world; this is what the real robot expects to see in the real world. The vision system compares this output in real time with the visual data. Any large discrepancies are flagged and sent to the robot's cognitive system, which constructs a plan for focusing on the discrepancies and resolving them, e.g. by updating the position of an object or by recognizing a new object. An object is recognized only once; thereafter its observed data are monitored for consistency with the predictions, greatly reducing the cost of scene understanding. We describe the implementation of this vision system and how the robot uses it to locate and avoid obstacles.
机译:我们已经根据主动视觉的原理为移动机器人设计并实现了快速预测视觉系统。该视觉系统是一个大型项目的一部分,该项目旨在为移动机器人设计一个综合的认知体系结构。视觉系统通过基于3D游戏平台(Ogre3D)的动态3D世界模型来代表机器人的环境。这个世界模型包含机器人及其周围环境的虚拟副本,并输出显示虚拟机器人在虚拟世界中“看到”的图形。这就是真正的机器人期望在现实世界中看到的东西。视觉系统将该输出与视觉数据进行实时比较。任何大的差异都会被标记并发送到机器人的认知系统,该系统会构建一个计划以关注差异并解决这些差异,例如通过更新对象的位置或识别新对象。一个对象只能被识别一次。此后,将监视其观察到的数据以与预测保持一致,从而大大降低了场景理解的成本。我们描述了该视觉系统的实现方式以及机器人如何使用它来定位和避免障碍物。

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