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Designing of Multi-agent-based Complex Warfare System Simulation Model

机译:基于多主体的复杂作战系统仿真模型设计

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Warfare system is a complex system. Warfare process, e.g., engagement between opposite red force and blue force, is so complex, distributed and intelligent that we have great difficulties in performing complex warfare system simulation. To solve the problem, multi-agent-based modeling and simulation technology is applied to this domain. According to agent definition of mapping function from perception sequences to actions, the mapping from complex warfare system's members to respective agents is set up. Thus, the distributed multi-agent complex warfare system organization and its combat agent model are designed in this paper. As the further analysis for the system application, the inter-agent problems, i.e., combat agent interactions are also studied by using a modified Contract Net Protocol and quantitative analysis. The results by implementing simulation prove the feasibility and efficiency of our model, and show its advantages in realizing platform-level complex warfare system simulation.
机译:战争系统是一个复杂的系统。战争过程(例如,对立的红色力量和蓝色力量之间的交战)是如此复杂,分散且智能,以至于我们在执行复杂的战争系统模拟时遇到很大的困难。为了解决该问题,将基于多主体的建模和仿真技术应用于该领域。根据从感知序列到动作的映射功能的主体定义,建立了从复杂作战系统成员到各个主体的映射。因此,本文设计了分布式多主体复杂作战系统组织及其作战代理模型。作为对系统应用的进一步分析,还使用改进的合同网协议和定量分析研究了特工之间的问题,即战斗特工的相互作用。通过仿真的结果证明了该模型的可行性和有效性,并显示了其在实现平台级复杂作战系统仿真中的优势。

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