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Detecting and segmenting objects for mobile manipulation

机译:检测和分割对象以进行移动操作

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This paper proposes a novel 3D scene interpretation approach for robots in mobile manipulation scenarios using a set of 3D point features (Fast Point Feature Histograms) and probabilistic graphical methods (Conditional Random Fields). Our system uses real time stereo with textured light to obtain dense depth maps in the robot's manipulators working space. For the purposes of manipulation, we want to interpret the planar supporting surfaces of the scene, recognize and segment the object classes into their primitive parts in 6 degrees of freedom (6DOF) so that the robot knows what it is attempting to use and where it may be handled. The scene interpretation algorithm uses a two-layer classification scheme: (i) we estimate Fast Point Feature Histograms (FPFH) as local 3D point features to segment the objects of interest into geometric primitives; and (ii) we learn and categorize object classes using a novel Global Fast Point Feature Histogram (GFPFH) scheme which uses the previously estimated primitives at each point. To show the validity of our approach, we analyze the proposed system for the problem of recognizing the object class of 20 objects in 500 table settings scenarios. Our algorithm identifies the planar surfaces, decomposes the scene and objects into geometric primitives with 98.27% accuracy and uses the geometric primitives to identify the object's class with an accuracy of 96.69%.
机译:本文提出了一种新颖的3D场景解释方法,该方法用于机器人在移动操作场景中的使用一组3D点特征(快速点特征直方图)和概率图形方法(条件随机场)。我们的系统使用带有纹理光的实时立体声来获取机器人操纵器工作空间中的密集深度图。为了进行操纵,我们要解释场景的平面支撑表面,以6个自由度(6DOF)识别并细分对象类别到其原始部分,以便机器人知道它试图使用什么以及在哪里使用可能会处理。场景解释算法使用两层分类方案:(i)我们估计快速点特征直方图(FPFH)作为局部3D点特征,以将感兴趣的对象分割成几何图元; (ii)我们使用新颖的全局快速点特征直方图(GFPFH)方案对对象类进行学习和分类,该方案在每个点上使用先前估计的基元。为了证明我们方法的有效性,我们分析了提出的系统,以解决在500个表设置方案中识别20个对象的对象类别的问题。我们的算法识别平面,将场景和对象分解为几何图元,准确率为98.27%,并使用几何图元识别对象的类别,准确度为96.69%。

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