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Architecture and mobile application with augmented reality, visualizing videos and 3d objects in museums

机译:具有增强现实的建筑和移动应用程序,可在博物馆中可视化视频和3d对象

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This research presents an architecture and a mobile application with augmented reality (MAR), called MARHN, solving the problem of lack of information in a museum, since objects can be visualized both in videos and in three-dimensional objects. We report the development process and the functionality of the application, to find that the application is clear and easy to use. A field study of Natural History Museum of Lima visitors (n = 45) shows that the MARHN application generates satisfaction and ease to learn more about museum objects. The research also discusses the theoretical implications of other applications of AR (Augmented Reality), to use them as a model and improve.
机译:这项研究提出了一种具有增强现实(MAR)的架构和移动应用程序,称为MARHN,解决了博物馆中信息匮乏的问题,因为可以同时在视频和三维对象中可视化对象。我们报告了应用程序的开发过程和功能,以发现该应用程序清晰易用。对利马自然历史博物馆游客的一次野外研究(n = 45)显示,MARHN应用程序产生了满足感,并且易于学习有关博物馆物品的更多信息。该研究还讨论了AR(增强现实)的其他应用的理论含义,以将其用作模型并进行改进。

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