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From Usability to Play ability: Introduction to Player-Centred Video Game Development Process

机译:从可用性到游戏能力:以玩家为中心的视频游戏开发过程简介

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摘要

While video games have traditionally been considered simple entertainment devices, nowadays they occupy a privileged position in the leisure and entertainment market, representing the fastest-growing industry globally. We regard the video game as a special type of interactive system whose principal aim is to provide the player with fun and entertainment. In this paper we will analyse how, in Video Games context, Usability alone is not sufficient to achieve the optimum Player Experience. It needs broadening and deepening, to embrace further attributes and properties that identify and describe the Player Experience. We present our proposed means of defining Playability. We also introduce the notion of Facets of Playability. Each facet will allow us to characterize the Playability easily, and associate them with the different elements of a video game. To guarantee the optimal Player Experience, Playability needs to be assessed throughout the entire video game development process, taking a Player-Centred Video Game Design approach.
机译:尽管传统上将视频游戏视为简单的娱乐设备,但如今,它们在休闲和娱乐市场上占据着特权地位,代表了全球增长最快的行业。我们将视频游戏视为一种特殊的互动系统,其主要目的是为玩家提供乐趣和娱乐。在本文中,我们将分析在视频游戏的背景下,仅凭可用性不足以实现最佳玩家体验。它需要拓宽和深化,以包含进一步的属性和属性,以识别和描述玩家体验。我们提出了定义可玩性的建议方法。我们还介绍了可玩性方面的概念。每个方面都将使我们能够轻松地表征可玩性,并将它们与视频游戏的不同元素相关联。为了保证最佳的玩家体验,需要以玩家为中心的视频游戏设计方法在整个视频游戏开发过程中评估可玩性。

著录项

  • 来源
    《Human centered design》|2009年|65-74|共10页
  • 会议地点 San Diego CA(US);San Diego CA(US);San Diego CA(US);San Diego CA(US)
  • 作者单位

    Video Games and E-Learning Research Lab. (LIVE) - GEDES Research Group, Software Engineering Department. University of Granada. E-18071, Spain;

    Video Games and E-Learning Research Lab. (LIVE) - GEDES Research Group, Software Engineering Department. University of Granada. E-18071, Spain;

    Video Games and E-Learning Research Lab. (LIVE) - GEDES Research Group, Software Engineering Department. University of Granada. E-18071, Spain;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    video games; playability; usability; interactive systems; user experience;

    机译:视频游戏;可玩性可用性;互动系统;用户体验;

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