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Spiking Neural Controllers for Pushing Objects Around

机译:尖刺神经控制器,用于推动物体

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摘要

We evolve spiking neural networks that implement a seek-push-release drive for a simple simulated agent interacting with objects. The evolved agents display minimally-cognitive behavior, by switching as a function of context between the three sub-behaviors and by being able to discriminate relative object size. The neural controllers have either static synapses or synapses featuring spike-timing-dependent plasticity (STDP). Both types of networks are able to solve the task with similar efficacy, but networks with plastic synapses evolved faster. In the evolved networks, plasticity plays a minor role during the interaction with the environment and is used mostly to tune synapses when networks start to function.
机译:我们进化了尖峰神经网络,该神经网络实现了用于与对象进行交互的简单模拟代理的搜索-推-释放驱动器。通过根据上下文在三个子行为之间进行切换并能够区分相对对象大小,进化后的主体显示出最低限度的认知行为。神经控制器具有静态突触或具有依赖于尖峰时序的可塑性(STDP)的突触。两种类型的网络都能够以相似的功效解决任务,但是带有塑料突触的网络发展得更快。在进化的网络中,可塑性在与环境的交互过程中起着较小的作用,并且在网络开始运行时主要用于调整突触。

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