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Toward Real-Time Path Planning in Changing Environments

机译:在变化的环境中实现实时路径规划

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摘要

We present a new method for generating collision-free paths for robots operating in changing environments. Our approach is closely related to recent probabilistic roadmap approaches. These planners use preprocessing and query stages, and are aimed at planning many times in the same environment. In contrast, our preprocessing stage creates a representation of the configuration space that can be easily modified in real time to account for changes in the environment. As with previous approaches, we begin by constructing a graph that represents a roadmap in the configuration space, but we do not construct this graph for a specific workspace. Instead, we construct the graph for an obstacle-free workspace, and encode the mapping from workspace cells to nodes and arcs in the graph. When the environment changes, this mapping is used to make the appropriate modifications to the graph, and plans can be generated by searching the modified graph. After presenting the approach, we address a number of performance issues via extensive simulation results for robots with as many as twenty degrees of freedom. We evaluate memory requirements, preprocessing time, and the time to dynamically modify the graph and re-plan, all as a function of the number of degrees of freedom of the robot.
机译:我们提出了一种为在变化的环境中运行的机器人生成无碰撞路径的新方法。我们的方法与最近的概率路线图方法密切相关。这些计划者使用预处理和查询阶段,旨在在同一环境中进行多次计划。相反,我们的预处理阶段创建了一个配置空间的表示形式,可以很容易地对其进行实时修改以解决环境的变化。与以前的方法一样,我们从构造一个表示配置空间中的路线图的图开始,但是我们不为特定的工作空间构造该图。取而代之的是,我们为无障碍工作区构造图形,并对从工作区单元到图形中节点和弧的映射进行编码。当环境变化时,此映射用于对图形进行适当的修改,并且可以通过搜索修改后的图形来生成计划。在介绍了该方法之后,我们通过针对多达20个自由度的机器人的广泛仿真结果,解决了许多性能问题。我们根据机器人自由度的数量来评估内存需求,预处理时间以及动态修改图形和重新计划的时间。

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