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Towards modeling other agents; a simulation-based study

机译:建模其他代理;基于模拟的研究

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摘要

In this paper, we present some of our ongoing experimental research towards investigating advantages of modeling other agents in multiagent environments. We attempt to quantify the value or utility of building models about other agents using no more than the observation of others' behavior. We are interested in empirically showing that a modeler agent can take advantage of building and updating its beliefs about other agents. This advantage can make it perform better than an agent without modeling capabilities. We have been conducting a simulation-based study using a competitive game called Meeting Scheduling Game as a testbed. First, we briefly describe our multiagent simultaion testbed. Then, we describe in detail our experimental study. We explore a range of strategies from least- to most-informed, and present some of our preliminary results on the relative performance of these strategies. Decreasing the a priori knowledge about the others and increasing the modeling capabilities we are able to define a series of "modeler" agents. Finally, we present a method for using probabilistic models about the others in such a way that the expected utility is maximized.
机译:在本文中,我们提出了一些正在进行的实验研究,以研究在多主体环境中建模其他主体的优势。我们试图仅通过观察他人的行为来量化构建有关其他主体的模型的价值或效用。我们对通过经验证明建模者代理可以利用建立和更新其对其他代理的信念感兴趣。这种优势可以使其比没有建模功能的代理更好地执行。我们一直在使用名为会议排程游戏的竞争性游戏作为测试平台进行基于模拟的研究。首先,我们简要描述我们的多代理同时测试平台。然后,我们详细描述了我们的实验研究。我们探索了从最少信息到最多信息的一系列策略,并介绍了有关这些策略相对性能的一些初步结果。减少有关其他对象的先验知识并增加建模能力,我们能够定义一系列“建模者”代理。最后,我们提出了一种以预期效用最大化的方式使用关于其他概率模型的方法。

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