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Rat's Life: A Cognitive Robotics Benchmark

机译:大鼠的生活:认知机器人基准

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This paper describes Rat's Life: a complete cognitive robotics benchmark that was carefully designed to be easily reproducible in a research lab with limited resources. It relies on two e-puck robots, some LEGO bricks and the Webots robot simulation software. This benchmark is a survival game where two robots compete against each other for resources in an unknown maze. Like the rats in cognitive animal experimentation, the e-puck robots look for feeders which allow them to live longer than their opponent. Once a feeder is reached by a robot, the robot draws energy from it and the feeder becomes unavailable for a while. Hence, the robot has to further explore the maze, searching for other feeders while remembering the way back to the first ones. This allows them to be able to refuel easily again and again and hopefully live longer than their opponent. ...
机译:本文介绍了《老鼠的生命》:一个完整​​的认知机器人基准,它经过精心设计,可以在资源有限的研究实验室中轻松重现。它依靠两个e-puck机器人,一些乐高积木和Webots机器人仿真软件。该基准测试是一个生存游戏,其中两个机器人相互竞争以争夺未知迷宫中的资源。就像认知动物实验中的老鼠一样,e-puck机器人会寻找饲养者,让它们比对手活得更长。一旦机器人接触到进纸器,机器人就会从中获取能量,并且进纸器暂时无法使用。因此,机器人必须进一步探索迷宫,寻找其他的喂食器,同时记住回到第一个喂食器的方式。这使他们能够轻松地一次又一次加油,并希望比对手寿命更长。 ...

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