首页> 外文会议>European Conference on Computer Vision(ECCV 2006) pt.2; 20060507-13; Graz(AT) >Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera
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Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera

机译:使用滚动快门相机的单个视图进行同时的对象姿态和速度计算

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摘要

An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the image deformations induced by rolling shutter in CMOS image sensors. First of all, after analysing the rolling shutter phenomenon, we introduce an original model of the image formation when using such a camera, based on a general model of moving rigid sets of 3D points. Using 2D-3D point correspondences, we derive two complementary methods, compensating for the rolling shutter deformations to deliver an accurate 3D pose and exploiting them to also estimate the full 3D velocity. The first solution is a general one based on non-linear optimization and bundle adjustment, usable for any object, while the second one is a closed-form linear solution valid for planar objects. The resulting algorithms enable us to transform a CMOS low cost and low power camera into an innovative and powerful velocity sensor. Finally, experimental results with real data confirm the relevance and accuracy of the approach.
机译:提出,实施和验证了一种用于使用单个视图计算快速移动物体的瞬时3D姿态和3D速度的原始概念。它利用了CMOS图像传感器中由卷帘快门引起的图像变形。首先,在分析了卷帘快门现象之后,我们基于移动3D点的刚性集合的一般模型,介绍了使用这种相机时成像的原始模型。使用2D-3D点对应关系,我们得出两种互补的方法,补偿卷帘百叶窗变形以提供准确的3D姿态,并利用它们来估计整个3D速度。第一个解决方案是基于非线性优化和束调整的通用解决方案,可用于任何对象,而第二个解决方案是适用于平面对象的闭合形式的线性解决方案。由此产生的算法使我们能够将CMOS低成本和低功耗相机转换为创新而强大的速度传感器。最后,具有真实数据的实验结果证实了该方法的相关性和准确性。

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