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Superquadrics with Rational and Irrational Symmetry

机译:具有有理和无理对称性的超二次

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摘要

Superquadrics are important models for part level-description in computer graphics and computer vision. Their power resides in their compact characterization. To further extend the representational power of Superquadrics several methods have been proposed for local and global deformations. This notwithstanding, it is very difficult, for example, to represent polygons or polyhedrons using classical Superquadrics. In this paper we present a new approach to model natural and abstract shapes for computer graphics, using a Generalized Superellipse Equation, which solves the problem of symmetries. Our approach provides an elegant analytical way to fold or unfold the coordinate axis systems like a fan, thereby generalizing Superquadrics and superellipses (and hyperspheres in general) to supershapes for any symmetry, rational or irrational. Very compact representations of various shapes with different symmetries are possible and this provides opportunities for CAD at the level of graphics kernels, CAD-users and their clients. For example, parts and assemblies can be represented in very small file sizes allowing to use the 3-D solid model throughout the design and manufacturing process. Our approach presents an elegant way to use 3-D models both for solid modeling and boundary representations, for rigid as well as soft models.
机译:超二次元是计算机图形学和计算机视觉中零件级描述的重要模型。它们的强大之处在于其紧凑的特性。为了进一步扩展超二次方程的表示能力,已经提出了几种局部和整体变形的方法。尽管如此,例如使用经典超二次元来表示多边形或多面体是非常困难的。在本文中,我们提出了一种使用通用超椭圆方程来建模计算机图形的自然形状和抽象形状的新方法,该方法解决了对称性问题。我们的方法提供了一种优雅的分析方法,可以像扇形一样折叠或展开坐标轴系统,从而将超四阶和超椭圆形(以及一般的超球体)泛化为任何对称,有理或无理的超形。可以非常紧凑地表示具有不同对称性的各种形状,这为图形内核,CAD用户及其客户的CAD提供了机会。例如,零件和装配体可以很小的文件表示,从而允许在整个设计和制造过程中使用3-D实体模型。我们的方法提出了一种将3-D模型用于实体建模和边界表示以及刚性和软模型的绝佳方法。

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