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Visibility of Monocular Symbology in Transparent Head-Mounted Display Applications

机译:单目符号系统在透明头戴式显示应用中的可见性

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With increased reliance on head-mounted displays (HMDs), such as the Joint Helmet Mounted Cueing System and F-35 Helmet Mounted Display System, research concerning visual performance has also increased in importance. Although monocular HMDs have been used successfully for many years, a number of authors have reported significant problems with their use. Certain problems have been attributed to binocular rivalry when differing imagery is presented to the two eyes. With binocular rivalry, the visibility of the images in the two eyes fluctuates, with one eye's view becoming dominant, and thus visible, while the other eye's view is suppressed, which alternates over time. Rivalry is almost certainly created when viewing an occluding monocular HMD. For semi-transparent monocular HMDs, however, much of the scene is binocularly fused, with additional imagery superimposed in one eye. Binocular fusion is thought to prevent rivalry. The present study was designed to investigate differences in visibility between monocularly and binocularly presented symbology at varying levels of contrast and while viewing simulated flight over terrain at various speeds. Visibility was estimated by measuring the presentation time required to identify a test probe (tumbling E) embedded within other static symbology. Results indicated that there were large individual differences, but that performance decreased with decreased test probe contrast under monocular viewing relative to binocular viewing conditions. Rivalry suppression may reduce visibility of semi-transparent monocular HMD imagery. However, factors, such as contrast sensitivity, masking, and conditions such as monofixation, will be important to examine in future research concerning visibility of HMD imagery.
机译:随着对头戴式显示器(HMD)的依赖性越来越高,例如联合头盔安装的提示系统和F-35头盔安装的显示系统,关于视觉性能的研究也变得越来越重要。尽管单眼HMD已成功使用了很多年,但许多作者报告了其使用方面的重大问题。当两只眼睛呈现出不同的图像时,某些问题归因于双目竞争。在双眼竞争中,两只眼睛中图像的可见性会波动,一只眼睛的视力会变得占优势,因此变得可见,而另一只眼睛的视力会受到抑制,并随时间变化。当观看咬合的单眼HMD时,几乎可以肯定会产生竞争。但是,对于半透明的单眼HMD,大多数场景都是双眼融合的,另外的图像叠加在一只眼睛上。双眼融合被认为可以防止竞争。本研究旨在调查在不同对比度水平下单眼和双眼呈现的符号系统在可见性方面的差异,同时以各种速度查看在地形上的模拟飞行。通过测量识别嵌入在其他静态符号体系中的测试探针(滚动E)所需的显示时间来估计可见性。结果表明存在较大的个体差异,但是相对于双目观察条件,在单眼观察下,性能随测试探针对比度的降低而降低。抑制竞争可能会降低半透明单眼HMD图像的可见性。但是,诸如对比度敏感度,掩蔽和单定影之类的条件等因素对于将来有关HMD图像可见性的研究将非常重要。

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