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How much is enough? The human factors of field-of-view in head-mounted displays

机译:多少钱够了?头戴式显示器的人为因素

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摘要

Originally developed for military applications, head-mounted displays (HMD) are becoming more common for commercial virtual and augmented reality applications. One of the fundamental requirements of an HMD is the field of view (FOV), the apparent angular size of the virtual image as seen by the user. The size of the FOV has a major impact on the overall bulk, weight, resolution, cost and implied value of the HMD, so careful consideration must be given when determining how large it should be. There are key visual human factors guidelines that suggest how the field of view will allow the user to accomplish their specific tasks. These will be addressed in this paper.
机译:头戴式显示器(HMD)最初是为军事应用开发的,在商业虚拟和增强现实应用中正变得越来越普遍。 HMD的基本要求之一是视野(FOV),即用户看到的虚拟图像的视在角度大小。 FOV的大小对HMD的整体体积,重量,分辨率,成本和隐含价值有重大影响,因此在确定FOV的大小时必须谨慎考虑。有关键的视觉人为因素指南,建议使用视野如何允许用户完成其特定任务。这些将在本文中解决。

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