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A Scalable P2P Video Conferencing System Based on VCStream Model

机译:基于VCStream模型的可扩展P2P视频会议系统

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摘要

Recently, Peer-to-Peer (P2P) based multi-party video conference systems have been widely deployed. However, those solutions suffer from high cost when multiple users simultaneously distribute video streams to receivers. Most existing systems only support up to a dozen of users at the same time. In this paper, we propose a novel approach to construct and manage a heterogeneous P2P network for scalable video conference. First, we design a new hybrid distribution model named VC Stream. It employs Tree-Model (i.e, high performance, real-time, and manageable) and random topology, and hence make the solution high performance, real-time, manageable, scalable and robust. Then we propose a passive algorithm to automatically deal with the nodes' dynamic join and leave in different conditions. After that, according to the four kinds of states of nodes' data buffer, we propose a Push-Pull algorithm to optimize the data transmission. We evaluate our approach in large-scale simulations. The results show that our approach significantly outperforms existing P2P based multi-party video conference solutions with a more scalable, efficient, and consistent performance.
机译:最近,基于对等(P2P)的多方视频会议系统已得到广泛部署。然而,当多个用户同时将视频流分配给接收器时,这些解决方案遭受高成本的困扰。大多数现有系统最多只能同时支持十二个用户。在本文中,我们提出了一种新颖的方法来构建和管理用于可伸缩视频会议的异构P2P网络。首先,我们设计了一个名为VC Stream的新的混合分发模型。它采用树模型(即高性能,实时性和可管理性)和随机拓扑,因此使该解决方案具有高性能,实时性,可管理性,可扩展性和鲁棒性。然后我们提出了一种被动算法来自动处理节点的动态连接和离开在不同条件下。然后,针对节点数据缓冲区的四种状态,提出了一种推挽算法来优化数据传输。我们在大规模仿真中评估我们的方法。结果表明,我们的方法在性能,可扩展性,效率和一致性方面明显优于现有的基于P2P的多方视频会议解决方案。

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