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Preserving color fidelity for display devices using scalable memory compression architecture for text, graphics, and video

机译:使用可扩展的内存压缩架构为文本,图形和视频保留显示设备的色彩保真度

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High-end monitors and TVs based on LCD technology continue to increase their native display resolution to 4k by 2k and beyond. Subsequently, uncompressed pixel amplitude processing becomes costly not only when transmitting over cable or wireless communication channels, but also when processing with array processor architectures. For motion video content, spatial preprocessing from YCbCr 444 to YCbCr 420 is widely accepted. However, due to spatial low pass filtering in horizontal and vertical direction, quality and readability of small text and graphics content is heavily compromised when color contrast is high in chrominance channels. On the other hand, straight forward YCbCr 444 compression based on mathematical error coding schemes quite often lacks optimal adaptation to visually significant image content. We present a block-based memory compression architecture for text, graphics, and video enabling multidimensional error minimization with context sensitive control of visually noticeable artifacts. As a result of analyzing image context locally, the number of operations per pixel can be significantly reduced, especially when implemented on array processor architectures. A comparative analysis based on some competitive solutions highlights the effectiveness of our approach, identifies its current limitations with regard to high quality color rendering, and illustrates remaining visual artifacts.
机译:基于LCD技术的高端显示器和电视继续将其原始显示分辨率提高到4k x 2k甚至更高。随后,不仅在通过电缆或无线通信信道进行传输时,而且在使用阵列处理器架构进行处理时,未压缩的像素幅度处理都变得昂贵。对于运动视频内容,从YCbCr 444到YCbCr 420的空间预处理已被广泛接受。然而,由于在水平和垂直方向上的空间低通滤波,当色度通道中的颜色对比度很高时,小文本和图形内容的质量和可读性受到严重损害。另一方面,基于数学错误编码方案的直接YCbCr 444压缩常常缺乏对视觉上有意义的图像内容的最佳适应。我们提出了一种用于文本,图形和视频的基于块的内存压缩体系结构,可通过对上下文中可见的工件进行上下文敏感的控制来实现多维错误的最小化。作为本地分析图像上下文的结果,可以显着减少每个像素的操作数量,尤其是在阵列处理器体系结构上实现时。根据一些竞争解决方案进行的比较分析突出了我们方法的有效性,确定了当前在高质量彩色显色方面的局限性,并说明了剩余的视觉伪像。

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