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DESIGN COMPETENCE DEVELOPMENT IN AN ACADEMIC VIRTUAL ENTERPRISE

机译:学术虚拟企业的设计能力发展

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Development of competence has been one of the major issues and goals of modern academic design and engineering education. Nevertheless, our literature study revealed that we are still far from a common interpretation of design competence. There are different views on it which we called reductionist and holistic. In the reductionist view, design competence is considered to be not else than a set of low level competencies such as drawing skills, spatial vision, specialized knowledge, intuitiveness and creativity, verbal communication, and technical writing, which have been typically addressed disjointedly. In the holistic view, design competence is a synergetic construct of some generic capacities. We followed this latter view in our work. We studied the implementation opportunities and manifestation of holistic design competence at the development and conduct of our recent European Global Product Realization course. Based on our past experiences and the information from the literature, we assumed that holistic design competence is a construct of five generic capacities: capabilities, attitude, knowledge, skills, and experiences, and can be efficiently developed by concurrently focusing on each of these, respectively. The professional content and didactic approach of the course were designed accordingly. An academic virtual enterprise was formed with the involvement of an industrial company and universities of five countries. The course included two instructional streams, which have been called professional navigation and industrial project. This paper presents our interpretation of holistic design competence, the didactic aspects of developing the underpinning generic capacities, and their manifestation in the European Global Product Realization course. A qualitative research has been completed with the involvement of 46 students to make out how our approach contributed to the development of the elementary design competencies. The conclusion has been that our approach equally well supports the development of both the holistic design competence and the elementary design competencies that are needed by product designers to be able to successfully operate in geographically dispersed virtual enterprises. The students' opinion has been that the course was challenging but rewarding from the point of view of their future carrier as product designers.
机译:能力的发展一直是现代学术设计和工程教育的主要问题和目标之一。然而,我们的文献研究表明,我们离设计能力的理解还很遥远。我们称之为还原论和整体论,对此有不同的看法。在简化论者看来,设计能力被认为是一组低水平的能力,例如绘画技能,空间视觉,专业知识,直觉和创造力,口头交流和技术写作,这些通常是不相干的。从整体上看,设计能力是一些通用能力的协同构造。我们在工作中遵循了后一种观点。我们在最近的《欧洲全球产品实现》课程的开发和实施过程中研究了整体设计能力的实施机会和体现。根据我们过去的经验和来自文献的信息,我们认为整体设计能力是五种通用能力的构建:能力,态度,知识,技能和经验,并且可以通过同时关注这些能力来有效地发展,分别。相应地设计了课程的专业内容和教学方法。在一家工业公司和五个国家的大学的参与下成立了一个学术虚拟企业。该课程包括两个教学流,它们被称为专业导航和工业项目。本文介绍了我们对整体设计能力的解释,发展基础通用能力的教学方面及其在欧洲全球产品实现过程中的体现。在46位学生的参与下,定性研究已经完成,以确定我们的方法如何促进基本设计能力的发展。结论是,我们的方法同样很好地支持了整体设计能力和基本设计能力的发展,这是产品设计师能够在地理上分散的虚拟企业中成功运作所必需的。学生们认为该课程具有挑战性,但从他们作为产品设计师的未来载体的角度来看,这是有益的。

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