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Model-Based Stochastic Simulation of P2P VoIP Using Graph Transformation System

机译:图转换系统的基于模型的P2P VoIP随机仿真

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P2P systems are characterised by large-scale distribution and high degree of architectural dynamics caused by their lack of central coordination. In such an environment, it is notoriously hard to guarantee a good quality of service. Simulation can help to validate network designs and protocols, but most existing simulation approaches cannot cope with unbounded dynamic change of network topology. We propose an approach to modelling and simulation of P2P systems based on graph transformations, a visual rule based formalism that has recently been supported by facilities for stochastic modelling and simulation. Focussing on P2P VoIP applications such as Skype, we model alternative solutions to the problem of selection of and connection to super nodes (i.e., the peers acting as servers in the network) and evaluate these through simulation.
机译:P2P系统的特点是由于缺乏中央协调而导致大规模分布和高度的体系结构动力学。在这样的环境下,很难保证良好的服务质量。仿真可以帮助验证网络设计和协议,但是大多数现有的仿真方法无法应对网络拓扑的无限动态变化。我们提出了一种基于图变换的P2P系统建模和仿真方法,这是一种基于视觉规则的形式主义,最近已经受到随机建模和仿真设施的支持。着重于Skype等P2P VoIP应用程序,我们为超级节点(即在网络中充当服务器的对等节点)的选择和连接问题的替代解决方案建模,并通过仿真对其进行评估。

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