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Towards a Virtual Audiovisual Environment for Interactive 3D Audio Productions

机译:面向交互式3D音频制作的虚拟视听环境

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The emerging production of 3D audio content results in new challenges regarding the optimization of the production processes for VR/AR applications as well as for 3D music or film productions. This contribution presents a novel approach of a virtual audiovisual environment for 3D audio production based on a real listening room with different loudspeaker arrangements. By wearing a Head Mounted Display, the producer can move sound sources in the listening room by hand gestures to create an immersive audio experience. For a validation of future listening experiments with the use of the implemented virtual environment, a semi-automatic measurement setup is presented to guarantee a controllable listening environment in terms of reverberation time, background noise, delay compensation and room response equalization.
机译:新兴的3D音频内容制作给优化VR / AR应用以及3D音乐或电影制作的制作流程带来了新的挑战。该贡献提出了一种基于具有不同扬声器布置的真实听音室的用于3D音频制作的虚拟视听环境的新颖方法。通过佩戴头戴式显示器,制作人可以通过手势在听音室中移动声源,以营造身临其境的音频体验。为了通过使用已实现的虚拟环境验证将来的收听实验,提出了一种半自动测量设置,以确保在混响时间,背景噪声,延迟补偿和房间响应均衡方面可控的收听环境。

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