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Virtual pottery: a virtual 3D audiovisual interface using natural hand motions

机译:虚拟陶器:使用自然手势的虚拟3D视听界面

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In this paper, we present our approach towards designing and implementing a virtual 3D sound sculpting interface that creates audiovisual results using hand motions in real time. In the interface "Virtual Pottery," we use the metaphor of pottery creation in order to adopt the natural hand motions to 3D spatial sculpting. Users can create their own pottery pieces by changing the position of their hands in real time, and also generate 3D sound sculptures based on pre-existing rules of music composition. The interface of Virtual Pottery can be categorized by shape design and camera sensing type. This paper describes how we developed the two versions of Virtual Pottery and implemented the technical aspects of the interfaces. Additionally, we investigate the ways of translating hand motions into musical sound. The accuracy of the detection of hand motions is crucial for translating natural hand motions into virtual reality. According to the results of preliminary evaluations, the accuracy of both motion-capture tracking system and portable depth sensing camera is as high as the actual data. We carried out user studies, which took into account information about the two exhibitions along with the various ages of users. Overall, Virtual Pottery serves as a bridge between the virtual environment and traditional art practices, with the consequence that it can lead to the cultivation of the deep potential of virtual musical instruments and future art education programs.
机译:在本文中,我们介绍了设计和实现虚拟3D声音雕刻界面的方法,该界面可以使用手势实时生成视听结果。在“虚拟陶艺”界面中,我们使用了陶艺创作的隐喻,以便将自然的手部动作用于3D空间雕刻。用户可以通过实时更改手的位置来制作自己的陶器,还可以根据预先存在的音乐创作规则生成3D声音雕塑。虚拟陶器的界面可以按照形状设计和相机感应类型进行分类。本文介绍了我们如何开发两个版本的Virtual Pottery以及如何实现接口的技术方面。此外,我们研究了将手部动作转换为音乐声的方法。手势检测的准确性对于将自然手势转化为虚拟现实至关重要。根据初步评估的结果,运动捕捉跟踪系统和便携式深度感应相机的准确性均与实际数据一样高。我们进行了用户研究,其中考虑了有关两个展览的信息以及不同年龄段的用户。总体而言,虚拟陶器是虚拟环境与传统艺术实践之间的桥梁,其结果是可以导致虚拟乐器和未来艺术教育计划的深厚潜力的培养。

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