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Space-Time Visual Effects as a Post-Production Process

机译:时空视觉效果作为后期制作过程

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Space-time visual effects play an increasingly prominent role in recent motion picture productions as well as TV commercials. Currently, these effects must be meticulously planned before extensive, specialized camera equipment can be precisely positioned and aligned at the set; once recorded, the effect cannot be altered or edited anymore. In this paper, we present an alternative approach to space-time visual effects creation that allows flexible generation and interactive editing of a multitude of different effects during the post-production stage. The approach requires neither expensive, special recording equipment nor elaborate on-set alignment or calibration procedures. Rather, a handful of off-the-shelf camcorders, positioned around a real-world scene suffice, to record the input data. We synthesize various space-time visual effects from unsyn-chronized, sparse multi-view video footage by making use of recent advances in image interpolation. Based on a representation in a distinct navigation space, our space-time visual effects (STF/X) editor allows us to interactively create and edit on-the-fly various effects such as slow motion, stop motion, freeze-rotate, motion blur, multi-exposure, flash trail and motion distortion. As the input to our approach consists solely of video frames, various image-based artistic stylizations, such as speed lines and particle effects are also integrated into the editor. Finally, different effects can be combined, enabling the creation of new visual effects that are impossible to record with the conventional on-set approach. Algorithms
机译:时空视觉效果在最近的电影制作以及电视广告中扮演着越来越重要的角色。当前,必须仔细计划这些效果,然后才能将大型专用摄像机设备精确定位和对准场景。一旦录制,效果将无法更改或编辑。在本文中,我们提出了一种用于时空视觉效果创建的替代方法,该方法可以在后期制作阶段灵活地生成和交互编辑多种不同的效果。该方法既不需要昂贵的专用记录设备,也不需要复杂的现场对准或校准程序。相反,位于现实世界场景周围的少量现成的摄录机足以记录输入数据。我们利用图像插值技术的最新进展,从不同步,稀疏的多视点视频素材合成了各种时空视觉效果。基于独特导航空间中的表示,我们的时空视觉效果(STF / X)编辑器使我们能够交互式地创建和实时编辑和编辑各种效果,例如慢动作,定格,冻结旋转,运动模糊,多重曝光,闪光轨迹和运动失真。由于我们方法的输入仅包含视频帧,因此各种基于图像的艺术风格(例如速度线和粒子效果)也已集成到编辑器中。最后,可以将不同的效果进行组合,从而创建新的视觉效果,而传统的现场录制方法则无法记录这些效果。演算法

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