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From driving to expressive music performance

机译:从驾驶到富有表现力的音乐表演

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This paper focuses on the mapping strategies in the interface design for the Expression Synthesis Project (ESP). The goal of ESP is to use the metaphor of driving to allow non-experts to interactively create expressive renderings of music pieces. In ESP, the road represents the music, with bends and straight segments representing places where one might slow down and speed up respectively. The user controls the tempo (rate of beats) and dynamics (amplitude) by the way s/he drives through the road. Our design objective in the ESP environment is to define mapping strategies that guarantee tempo smoothness, a hallmark of expert and practiced performances, under all driving conditions. Because the road has non-zero width, several strategies exist for mapping the car's position on the road to the musical score. We propose mapping strategies that ensure tempo smoothness, and provide mathematical and empirical proofs for the success of these strategies.
机译:本文着重于表达综合项目(ESP)的界面设计中的映射策略。 ESP的目标是使用驱动的隐喻,使非专家可以交互式地创建音乐作品的表达效果。在ESP中,道路代表音乐,弯道和笔直路段分别代表人们可能会减速和加速的地方。用户通过他/她在道路上行驶的方式来控制节奏(节拍速率)和动力(振幅)。在ESP环境中,我们的设计目标是定义在所有行驶条件下均能保证速度平滑度(专家和实际性能的标志)的映射策略。由于道路的宽度不为零,因此存在几种将汽车在道路上的位置映射到乐谱的策略。我们提出了确保速度平滑的映射策略,并为这些策略的成功提供了数学和经验证明。

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