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Modelling Agents in Hard Real-Time Environments

机译:硬实时环境中的建模代理

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摘要

Over the last few years more complex techniques have been used to develop hard real-time systems, and the multi-agent system paradigm seems to be an appropriate approach to be applied in this area. The temporal restrictions of these systems made necessary to build agents architectures that satisfy these restrictions. A formal Agent architecture to model hard-real time systems is proposed in this paper. A prototype that follows this agent architecture and works in a hard real-time environment has been implemented. Finally, a study case is described to show the design agent process.
机译:在过去的几年中,已经使用了更复杂的技术来开发硬实时系统,并且多代理系统范例似乎是在该领域中应用的一种合适方法。这些系统的时间限制对于构建满足这些限制的代理体系结构很有必要。本文提出了一种用于建模硬实时系统的正式Agent体系结构。已经实现了遵循此代理体系结构并在硬实时环境中工作的原型。最后,描述了一个研究案例以显示设计代理过程。

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