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Decomposing the performance of admittance and series elastic haptic rendering architectures

机译:分解导纳和系列弹性触觉渲染架构的性能

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In this paper, we explore certain tradeoffs in haptic rendering performance with different device architectures, specifically examining admittance and series elastic actuator (SEA) architectures. We apply performance analysis techniques that decompose the driving point impedance frequency response into effective stiffness, inertia, and damping and discuss device behaviors as rendering reverts to hardware dynamics with increasing frequency. SEA has previously been discussed in terms of stiffness limitations due to stability; here we discuss a frequency limit for haptic rendering with both architectures, and discuss differing high-frequency behaviors to consider when selecting a device architecture. Theoretical conclusions are accompanied by experimental frequency response data and a perceptual experiment using a reconfigurable haptic device.
机译:在本文中,我们探索了使用不同设备架构的触觉渲染性能的某些折衷,尤其是检查导纳和串联弹性致动器(SEA)架构。我们应用性能分析技术,将驱动点阻抗频率响应分解为有效的刚度,惯性和阻尼,并讨论随着渲染频率恢复为硬件动态而导致的设备行为。以前已经根据稳定性对刚度限制进行了SEA讨论。在这里,我们讨论了两种架构的触觉渲染的频率限制,并讨论了在选择设备架构时要考虑的不同高频行为。理论结论伴随着实验频率响应数据和使用可重构触觉设备的感知实验。

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