首页> 外文会议>2017 6th International Conference on Informatics, Electronics and Vision amp; 2017 7th International Symposium in Computational Medical and Health Technology >Neuro-fuzzy model with subtractive clustering optimization for arm gesture recognition by angular representation of kinect data
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Neuro-fuzzy model with subtractive clustering optimization for arm gesture recognition by angular representation of kinect data

机译:带有减法聚类优化的神经模糊模型,可通过角动数据的角度表示识别手臂手势

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摘要

This paper presents a simple and robust framework based on Neuro-Fuzzy System (NFS) for identification of human arm gestures using skeletal data from Kinect sensor. The proposed framework consists of three phases. The first phase is data collection phase, where Kinect sensor captures joint positions in 3D space. These 3D joint position are transformed into Angular representation to reduce the number of dimensions and limits the distribution of data points for each gesture thus making it easy for clustering. Second phase is the training phase, where the NFS is trained using the transformed joints data. Subtractive Clustering is used as an optimization tool to determine the optimum number of fuzzy membership functions. This optimization helps in reduction of search space for the training neural network and hence increases the speed of training. Third phase is the recognition phase, where proposed framework classifies any given arm gesture as one of the trained gestures, in real time. The presented framework is very robust and can be extended to full-body human gesture recognition with minimal changes. Proposed framework can be used in various Human Computer Interaction (HCI) and Human Robot Interaction (HRI) based applications.
机译:本文提出了一个基于神经模糊系统(NFS)的简单而强大的框架,该框架使用Kinect传感器的骨骼数据来识别人的手臂手势。拟议的框架包括三个阶段。第一阶段是数据收集阶段,其中Kinect传感器捕获3D空间中的关节位置。这些3D关节位置被转换为Angular表示形式,以减少尺寸数量并限制每个手势的数据点分布,从而使其易于聚类。第二阶段是训练阶段,其中使用转换后的关节数据训练NFS。减法聚类用作确定模糊隶属函数的最佳数量的优化工具。这种优化有助于减少训练神经网络的搜索空间,从而提高训练速度。第三阶段是识别阶段,其中提议的框架实时地将任何给定的手臂手势分类为训练后的手势之一。所提出的框架非常健壮,并且可以以最小的更改扩展到全身人的手势识别。提议的框架可用于各种基于人机交互(HCI)和基于人机交互(HRI)的应用程序。

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