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An introspection on impact of bit-error and framing on packet delay

机译:对误码和成帧对数据包延迟的影响的反思

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To deliver data in computer networks, it is often divided into smaller chunks/frames/packets (called framing) for various reasons such as regulating flow, multiplexing, switching, error control, etc. In a store-and-forward network, a carefully chosen packet-size can drastically improve network performance especially end-to-end delivery time. In this paper, we have inspected the effect of packet size and bit-error on packet delay with rigorous theoretic derivation. We have figured out that delay is a non-linear function of (i) message size, (ii) number of hops the packet traverses, (iii) bit-error rate and (iv) the number the message is divided into chunks. The first three are not customizable. However, we can carefully choose the last one to minimize delay. We devised an expression to find optimal number of packets that minimizes the delay. We have also shown how this optimal number of packets varies with number of hops, message size and bit-error. Analytical and simulation results show the correctness of the proposed scheme.
机译:为了在计算机网络中传递数据,出于各种原因,例如调节流量,多路复用,切换,错误控制等,通常将其分为较小的块/帧/数据包(称为成帧)。在存储转发网络中,选择的数据包大小可以大大改善网络性能,尤其是端到端的交付时间。在本文中,我们通过严格的理论推导检验了数据包大小和误码对数据包延迟的影响。我们已经发现,延迟是(i)消息大小,(ii)数据包经过的跳数,(iii)误码率和(iv)将消息划分为多个块的数量的非线性函数。前三个不可自定义。但是,我们可以仔细选择最后一个以最大程度地减少延迟。我们设计了一个表达式,以找到使延迟最小化的最佳数据包数量。我们还显示了此最佳数据包数量如何随跳数,消息大小和误码而变化。分析和仿真结果表明了该方案的正确性。

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